Senior 3D Artist
Full Time or Contract
Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy players? As a 3D Artist in our team, you’ll create awesome characters and beautiful environments, in line with a fun and playful art style that is constantly evolving. You’ll join a creative and friendly studio, where diversity and inclusion are core values!
What you’ll be doing
You'll work closely with the rest of the art team creating high quality in-game ready, real-time 3D assets.
As a 3D artist you will explore 3D concepts and visual development to realise new products vision.
You will ensure your pre-production block-outs/grey-boxing and in-game assets follow the art direction and are technically prepared for the transition into game.
On the final stage of a product you will create hight quality renders for marketing assets, ensuring our high quality standards.
Is this you?
You have passion for games, building breathtaking worlds, and wonderful characters - where millions of players will enjoy playing.
You are an experienced 3D artist who has attention for detail, and a love for stylized style.
You have a strong understanding of volume and shpe - adding only the necesary geometry to have a blance between stuning visuals and performance.
You are a master in Adobe Photoshop for texture creation, optimizing to the last pixel, and Autodesk Maya as your main 3D software.
You are skilled with new 3D technologies and are always looking to improve the production workflow.
You have experience integrating assets in Unity engine.
You have crazy high standards and seek for excellence on everything you do, with an obession for optimization.
Experience with rigging/skining and character animation
Experience in Unity engine and shaders knowledge
Sustainable lifestyle and understanding of our values are very welcomed
What we’d love to see in your portfolio
Something colorful, playful and cute.
Something that shows your 3D skills and your understanding of topology and texture optimization.
It would be great if you could show us the full process of a project and/or assignment you worked on.
And of course, we want to see your personal art style!
Good to know!
Working on in-house funded projects that will be enjoyed by hundreds of millions of player, which are constantly featured on, and praised by, the main mobile stores.
Your work matters to the planet. Through our environmental initiatives, SUBARA has planted more than 400.000 trees around the world, and this is only the beginning of our ambitious goals.
Perfect work & personal life balance: 40 hours per week, period. We don’t believe in “crunch” and never ask for extra hours without your consent and compensation.
Always remote. Work from wherever you want.